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Hunter |
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The hunter is primarily a ranged attacker, with the ability to tame most beasts and train them to fight for him. By using
traps and his pet, the hunter can perform some limited crowd control, and with his wide array of ranged attacks he can pull enemies
very effectively and accurately, and hit the enemy for a lot of damage before they even come close to melee range. By using traps,
they can perform some limited crowd controlling, and with their vast array of tracking abilities, they can easily find and monitor
most every group of enemies you'll ever encounter in the game.
Despite recent changes to the game, which have severely reduced the amount of damage a hunter can do with ranged weapons, the hunter remains a powerful attacking class. Though they have some limited melee abilities, a melee fight is something every hunter will try to avoid. Typically melee fighting should only be used as a very last resort. Normally hunters spend their talent points on either marksmanship or beast mastery. Marksmanship is better for fighting in groups, as it gives several additional ranged attack abilities, while beast mastery is better for the soloing hunter, as it greatly increases the pet's armour and fighting skills. A beast mastery hunter is almost like having your own personal tank, making fighting several mobs at once relatively easy, although it will still take a bit of work from the hunter. The most notable thing about the hunter class is that it's completely void of class quests. At level 10, the hunter goes through a few simple quests to teach the principles of taming, training, and maintaining a pet. But other than that the hunter class has no class quests whatsoever until they reach level 60. On the other hand, and the reason for the lack of class quests, is the fact that the hunter is a very strong class that can get through the game with relative ease - as class quests mostly exist to help aid the weaker classes in obtaining better armour and weapons, to make up for their shortcomings. Available races: Dwarf, Night Elf, Orc, Tauren, Troll, Blood Elf, Draenei Armour: Cloth, Leather, Mail (at level 40+) Weaponry: One- and Two-handed axes, Daggers, Guns, Bows, Crossbows, Fist Weapons, Polearms, Staves, One- and Two-handed swords, Thrown Magic types: Nature, Arcane Main strengths:
Starting stats (level 1):
Hunter milestones: Level 10: Ability to tame/train pets Level 40: Can upgrade to mail armour |
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